When introducing the booming German startup scene, it is inevitable that Wooga (www.wooga.com) will be mentioned. Counting about 40 million active users per month, the young Berlin company has become the number one social games provider in Europe and already ranks number three worldwide behind US giants Zynga (www.zynga.com) and Electronic Arts (www.ea.com). Jens Begemann, founder and CEO of Wooga, talks with VentureVillage’s chief editor Joel Kaczmarek about the startup’s secret of success and plans for the future.
Jens Begemann talks Wooga
When founded in 2009, Wooga aimed to become one of the biggest games developers worldwide by 2020 – ambitious goals for a young German social games publisher. What can be said is that many of the startup’s smaller goals have been achieved already. The publisher of social games addressing mainly women just received a mega financing of 24 million euros in May 2011, rewarding and enhancing the company’s success with games such as Diamond Dash or Brain Buddies.
More than reason enough to have a chat with Jens Begemann, founder and CEO of Wooga. The employer of 111 people spoke with VentureVillage about Wooga’s way of competing with US games giants, being several teams in one, about what makes Berlin special as a startup location, his opinion on Google+ and going mobile. Enjoy!